Tuesday, 6 December 2011

Character Development for First scene


 This first image is my initial design for Katie in the first scene of my animation, she sat down and playing the wii, I included the same techniques used to make my character designs with the use of the real life photograph for Katie's head and then the use of textures from Google images to create her clothes, I also cut out a hand shape and filled it to create Katie hands, I then added several layer effects to each of the layers of clothing and the hand.









During an overview of my work with Jon he suggested I play with the effects in photoshop and therefore showed me some tools for changing colour effects and other handy tools needed to add a bit more excitement to a photograph. By doing this I made the photograph of Katie's face a lot more vibrant and therefore complimenting the rest of the character.
Whilst working on the animation I realised how hard it would be to animate the legs of Katie once she gets sucked into the TV, especially seeing as they were a big block, so I thought that i'd use the same principles with the legs as I have done with the arms so I made separate layers for the waist, to top and bottom parts of the leg, and the foot. I will then go on to keyframe the movement of the legs in After Effects once I begin animating the new character design. I am happy with the overall outcome of my change to the character.

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